SC-B-01Level 1 · Signal
Overconfident: self-rated ability exceeds results
A risky Behavior signal from the pulse survey and simulation results (SURVEY, pulse + simulation delta): this person rates their ability to spot attacks high while their measured results are low.
Classification
- Risk domain One of 9 areas of human risk, from social engineering to readiness and response. Every signal belongs to one.
- Evidence level
- Maturity practices One capability a program performs, scored on its own: See, Understand, Act, Prove, Govern and Culture.
- Leads to The kind of breach the evidence beneath it points toward, each anchored to a Verizon DBIR or VERIS pattern or an FBI IC3 category.
- NIST CSF 2.0
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- ID.IM-03
- MITRE ATT&CK
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None mapped
The definition, in detail
Definition
Confidence without results is its own risk.
Example
A regional director rates himself 'very confident' at spotting phishing in the pulse and clicked two of the last three simulations.
How it is measured
- Source
- Pulse survey
- Subject
- Person
- Event
- Pulse + simulation delta
- Risk domain
- Security culture
- Provenance
- Forrester
How it is used
Programs count "Overconfident: self-rated ability exceeds results" per person from Pulse survey and read it beside the other Security culture signals; it feeds 1 cohort, 0 sequences and 1 breach scenario.
A "overconfident: self-rated ability exceeds results" event is evidence of behavior under pressure. It is one observed action, and on its own it is no proof of compromise.
Library indicators
The detailed observations in the indicator library with the same risk domain, dimension and polarity as this signal.
Continue exploring
"Overconfident: self-rated ability exceeds results" (SC-B-01), Human Risk Management Framework v2.0.0, Living Security, CC BY 4.0. https://www.humanriskmanagement.com/taxonomy/signals/sc-b-01-overconfident-self-rated-ability-exceeds-results
Part of the open HRM Taxonomy, CC BY 4.0. Download the taxonomy as JSON · Version history. This page describes one signal.
The initial assessment
Find your level.Then fix what matters.
18 questions, about 4 minutes and nothing to type before the result: your level, a score for each practice and three first playbooks, each Easy, Medium or Hard.