EP-T-02Level 1 · Signal
Exploitable vulnerability on their device
- Threat
- Neutral
- Level 1 · Signal
A Threat signal from vulnerability management (VULN, vulnerability.detected.exploitable): the scanner found a flaw with a known exploit on a device this person uses.
Classification
- Risk domain One of 9 areas of human risk, from social engineering to readiness and response. Every signal belongs to one.
- Evidence level
- Maturity practices One capability a program performs, scored on its own: See, Understand, Act, Prove, Govern and Culture.
- Leads to The kind of breach the evidence beneath it points toward, each anchored to a Verizon DBIR or VERIS pattern or an FBI IC3 category.
- NIST CSF 2.0
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- ID.RA-01
- MITRE ATT&CK
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- T1190
The definition, in detail
Definition
An attacker who reaches the device has a working way in.
Example
A finance analyst's laptop runs a browser build with a published exploit; the scanner lists it as critical for the third week in a row.
How it is measured
- Source
- Vulnerability management
- Subject
- Person
- Event
- vulnerability.detected.exploitable
- Risk domain
- Endpoint and device
- Provenance
- Verizon DBIR
How it is used
Programs count "Exploitable vulnerability on their device" per person from Vulnerability management and read it beside the other Endpoint and device signals; it feeds 1 cohort, 0 sequences and 2 breach scenarios.
A "exploitable vulnerability on their device" record is evidence of what reaches the person (the threat side of the model). It says nothing on its own about what the person did.
Technical mappings
Framework mappings; validate for your use case.
Continue exploring
"Exploitable vulnerability on their device" (EP-T-02), Human Risk Management Framework v2.0.0, Living Security, CC BY 4.0. https://www.humanriskmanagement.com/taxonomy/signals/ep-t-02-exploitable-vulnerability-on-their-device
Part of the open HRM Taxonomy, CC BY 4.0. Download the taxonomy as JSON · Version history. This page describes one signal.
The initial assessment
Find your level.Then fix what matters.
18 questions, about 4 minutes and nothing to type before the result: your level, a score for each practice and three first playbooks, each Easy, Medium or Hard.